Assassin's Creed IV: Black Flag-SKIDROW
Assassin's Creed IV: Black Flag (c) Electronic Arts
12-11-2012......Release Date -Protection................UBISOFT
Action.............Game Type - Disk(s)....................2 DVD
In Assassin’s Creed IV Black Flag, Edward’s Fleet is an innovative online feature that allows a single player to interact with multiple players on consoles or via the game’s companion app. Every new copy of Assassin’s Creed IV Black Flag includes the Uplay Passport code needed to unlock this online feature. However, we listen to our community and understand that there are concerns over some players’ ability to access this feature, so we have decided to eliminate the cost of the Uplay Passport for Black Flag. This ensures that everyone will be able to use the companion app, Edward’s Fleet, online multiplayer and available bonus content at no additional cost.
Locations and navigation
About 60% of the game will take place on land; players can explore 50 locations ranging from fisherman villages, plantations, jungles, forts, islands, Mayan ruins and exotic Coconut Islands. Furthermore, there are around 75 beaches and sandbanks, which can hold various treasures and marooned sailors to add to Edward's crew.
Other activities include hunting, harpooning and exploring underwater environments. The game aims to blend between its land and aquatic experiences seamlessly, to the point where players can simply dive off Edward's ship, swim to the shore and explore the land, as well as dive under the surface to loot underwater ship wrecks. Ubisoft also mentioned that 'exploration is the key' and would be the focus point in Assassin's Creed IV: Black Flag.
View Points will also return in Black Flag. As in the previous games, View Points have to be synchronized so as to reveal information about an area and its surroundings. Further, they will also serve the function of fast-travel locations.
Black Flag's combat has been upgraded to include free aiming. While previous installments relied on the game's built-in auto aim, in Assassin's Creed IV: Black Flag, players will be able to just aim and fire, similar to third-person shooters.
Dual-wielding weapons has also been implemented, with Edward being able to carry four flintlock pistols and be able to use them all together, chaining up to four gunshots into a combo of attacks to take down more enemies. Aside from the pistols and his Hidden Blades, Edward can equip dual cutlass swords and chain their attacks together. Other weapons include a blowpipe with multiple effected projectiles and rope darts. Accompanying this, the stealth system has been stated to return and to be encouraged in the game. Full-on underwater combat system has also been developed for Black Flag, including animals such as sharks and whales.
The game will also include naval combat, with 40% of the story taking place on the water, which includes numerous side missions. After checking out a ship with Edward's spyglass from the Jackdaw's crow's nest and evaluating the information and statistics, players can launch an attack using various scenarios; one can simply shoot the opposing captain, board the ship by leaping from mast-to-mast and performing an air assassination, or charge into the fray to cut down foes using Edward's swords. Once the captain of an opposing ship has been killed, players will have three choices - release the crew to gain crew members, send the ship to Kenway's fleet or salvage the ship to repair Jackdaw. Players will also be able to exploit weather patterns, luring the opposition into less than ideal conditions such as dynamic storms, to their advantage. Naval combat also features a trajectory-based aiming system that requires knowledge of distance and the speed of an enemy.
Players will also be able to upgrade Edward Kenway's vessel – the Jackdaw – through pillaging, taking over enemy ships and completing missions, granting the Jackdaw with new weapons and abilities. Of these, weapon upgrades include round shot, heat shot, chain shot, mines, mortars, swivel guns and a ram. Edward can recruit crew-members for the Jackdaw via side missions that include bar fights, and most importantly, through the battle missions, but the crew members are also expected to die in the game while braving storms and boarding enemy ships, forcing Edward to continuously recruit more members. The crew themselves can also be upgraded with new outfits, allowing for even more customization. The game will also have six different enemy archetypes at sea that all behave in vastly different ways and require the player to have different upgrades to deal with them.
Instead of Desmond Miles, the modern day portion will be centered around the players themselves, who act as "research analysts" working for Abstergo Entertainment and reliving the memories of Edward Kenway. The Animus will no longer constrain the players with its barriers whenever they attempt to interact with an environment the ancestor has not; instead tougher enemy ships will block the way, with the only way around them being to actually explore the world, and finding things that can go towards upgrading the Jackdaw. In addition, players will be able to connect with other players in the modern day, which will allow them to interact and share information with each other.
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