Introducing 3ds MAX 2008~tqw~ darksiderg

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    10/02/2008
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    *******************************************************************************<br /> Introducing 3ds MAX 2008<br /> *******************************************************************************<br /> <br /> -------------------------------------------------------------------------------<br /> General Information<br /> -------------------------------------------------------------------------------<br /> Type.................: Ebook<br /> Part Size............: 25,004,828 bytes<br /> <br /> <br /> <br /> <br /> -------------------------------------------------------------------------------<br /> Post Information<br /> -------------------------------------------------------------------------------<br /> Posted by............: ~tqw~<br /> <br /> -------------------------------------------------------------------------------<br /> Release Notes<br /> -------------------------------------------------------------------------------<br /> Whether you are new to 3ds Max or an animation veteran, Introducing 3ds Max 2008 <br /> is the perfect primer to get you up and running with the latest version of <br /> Autodesk's powerful 3D software. 3ds Max is the power behind dynamic video games <br /> like Splinter Cell, Halo, and Gears of War. Let your imagination run wild as you <br /> work your way through the complexities of 3D modeling, texturing, animating, and <br /> visual effects with this easy-to-follow guide. You'll jump right into the <br /> pipeline - from preproduction to production to postproduction - with clear-cut <br /> explanations, tutorials, and hands-on projects to build your skills. Learn to <br /> assign textures effects and UV texture mapping; create walk cycles and simple <br /> character animations; explore lighting, rendering, and raytracing concepts; <br /> discover rigid body dynamics; and more. From immediately creating your first <br /> animation to tackling poly modeling, rendering, and particles, you'll get a <br /> solid grounding in 3ds Max 2008.<br /> <br /> Table of Contents<br /> <br /> 1. Basic Concepts.<br /> 2. Your First Max Animation.<br /> 3. [The 3ds Max Interface].<br /> 4. [Modeling in 3ds Max: Part II].<br /> 5. Modeling in 3ds Max: Part I.<br /> 6. Character Poly Modeling.<br /> 7. Materials and Mapping.<br /> 8. Introduction to Animation.<br /> 9. Character Studio and IK Animation.<br /> 10. 3ds Max Lighting.<br /> 11. 3ds Max Rendering.<br /> 12. Particles and Dynamics. <br /> <br /> Product Details<br /> <br /> * ISBN: 0470184949<br /> * ISBN-13: 9780470184943<br /> * Format: Paperback, 604pp<br /> * Publisher: Wiley, John &amp; Sons, Incorporated<br /> * Pub. Date: January 2008<br /> <br /> -------------------------------------------------------------------------------<br /> Install Notes<br /> -------------------------------------------------------------------------------<br /> Adobe Acrobat Reader
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