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Learning Flex 3: Getting up to Speed with Rich Internet Applications <br />
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General Information<br />
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Type.................: Ebook<br />
Part Size............: 136,752,174 bytes<br />
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Posted by............: ~tqw~<br />
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How soon can you learn Adobe Flex 3? With this book's unique hands-on approach, <br />
you will be able to tinker with examples right away, and create your own Rich <br />
Internet Applications with Flex within the first few chapters. As you progress, <br />
you learn how to build a layout, add interactivity, work with data, and deploy <br />
your applications to either the Web or the desktop. Learning Flex 3 offers step<br />
-by-step instructions that are clear and concise, along with tips and tricks <br />
that author Alaric Cole has gathered after years of using Flex and teaching it <br />
to fellow developers at Yahoo! You'll understand how Flex works, how to use the <br />
MXML markup language and work with ActionScript, how to deploy RIAs to the <br />
desktop using Adobe AIR, and much more. Whether you're a beginner, or an <br />
experienced web developer coming to Flex from another platform, Learning Flex 3 <br />
is the ideal way to learn how to: Set up your environment with FlexBuilder and <br />
Eclipse Create a new Flex project Use the different design views in Flex Write <br />
code with MXML Lay out your Flex application Embed images and graphics Build a <br />
user interface Add interactivity with ActionScript Handle user input Move, <br />
display, and collect data Add custom components with MXML Add sound effects, <br />
filters, and transitions Style your applications with CSS, skins, and themes <br />
Deploy applications to the Web, or to the desktop using Adobe AIR Also included <br />
are brief explanations of objects, classes, components, properties, methods, <br />
types, and other Flex attributes. You will find that Learning Flex 3 is not only <br />
the most complete tutorial for Flex, it's also the quickest way to get going <br />
with the latest version of this powerful framework. <br />
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Table Of Contents<br />
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PREFACE<br />
Chapter 1 GETTING UP TO SPEED"GETTING UP TO SPEED<br />
Chapter 2 SETTING UP YOUR ENVIRONMENT"SETTING UP YOUR ENVIRONMENT<br />
Chapter 3 USING DESIGN MODE"USING DESIGN MODE<br />
Chapter 4 USING SOURCE MODE"USING SOURCE MODE<br />
Chapter 5 LEARNING THE BASICS OF SCRIPTING"LEARNING THE BASICS OF SCRIPTING<br />
Chapter 6 ADDING INTERACTIVITY WITH ACTIONSCRIPT"ADDING INTERACTIVITY WITH<br />
ACTIONSCRIPT<br />
Chapter 7 USING DATA BINDING"USING DATA BINDING<br />
Chapter 8 LAYING OUT YOUR APPLICATIONS"LAYING OUT YOUR APPLICATIONS<br />
Chapter 9 CREATING RICH FORMS"CREATING RICH FORMS<br />
Chapter 10 GATHERING AND DISPLAYING DATA"GATHERING AND DISPLAYING DATA<br />
Chapter 11 CONTROLLING FLOW AND VISIBILITY"CONTROLLING FLOW AND VISIBILITY<br />
Chapter 12 WORKING WITH VIEW STATES"WORKING WITH VIEW STATES<br />
Chapter 13 APPLYING BEHAVIORS, TRANSITIONS, AND FILTERS"APPLYING BEHAVIORS, <br />
TRANSITIONS, AND FILTERS<br />
Chapter 14 STYLING APPLICATIONS"STYLING APPLICATIONS<br />
Chapter 15 DEPLOYING YOUR APPLICATION"DEPLOYING YOUR APPLICATION<br />
Index<br />
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Product Details<br />
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* ISBN: 0596517327<br />
* ISBN-13: 9780596517328<br />
* Format: Paperback, 283pp<br />
* Publisher: O'Reilly Media, Inc.<br />
* Pub. Date: June 2008<br />
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