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Programming Sudoku<br />
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General Information<br />
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Type.................: Ebook<br />
Part Size............: 2,991,564 bytes<br />
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Post Information<br />
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Posted by............: ~tqw~<br />
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Release Notes<br />
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Sudoku is the wildly popular new puzzle game. Sudoku puzzles are 9x9 grids, and <br />
each square in the grid consists of a 3x3 subgrid called a region. Your goal is <br />
to fill in the squares so that each column, row, and region contains the numbers <br />
1 through 9 exactly once. And some squares already contain numbers or symbols, <br />
which lend clues toward the solution.<br />
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Programming Sudoku provides you with great approaches to building and solving <br />
Sudoku and other similar puzzles. Using ingenious artificial intelligence and <br />
game theory techniques, you'll learn how to get a computer to solve these <br />
puzzles for you.<br />
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This is a fun, intriguing read whether you're a novice or advanced programmer. <br />
It acknowledges the.NET platform as a base, but you'll find this book <br />
interesting whatever your programming background. The core techniques in the <br />
book enable you to solve Sudoku on any programming platform.<br />
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Table Of Contents<br />
<br />
Chapter 1 What Is Sudoku? 1<br />
Chapter 2 Creating the Sudoku Application 11<br />
Chapter 3 Basic Sudoku Solving Technique 47<br />
Chapter 4 Intermediate Techniques 69<br />
Chapter 5 Advanced Techniques 95<br />
Chapter 6 Generating Sudoku Puzzles 139<br />
Chapter 7 How to Play Kakuro 171<br />
Appendix The SudokuPuzzle Class 181<br />
Index 207<br />
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Product Details<br />
ISBN: 1590596625<br />
ISBN-13: 9781590596623<br />
Format: Paperback, 232pp<br />
Publisher: Apress L. P.<br />
Pub. Date: March 2006<br />
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