Creating Mobile Games~tqw~ darksiderg
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Added:06/16/2008
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Comments:*******************************************************************************<br /> Creating Mobile Games<br /> *******************************************************************************<br /> <br /> -------------------------------------------------------------------------------<br /> General Information<br /> -------------------------------------------------------------------------------<br /> Type.................: Ebook<br /> Part Size............: 5,496,241 bytes<br /> <br /> <br /> <br /> <br /> -------------------------------------------------------------------------------<br /> Post Information<br /> -------------------------------------------------------------------------------<br /> Posted by............: ~tqw~<br /> <br /> -------------------------------------------------------------------------------<br /> Release Notes<br /> -------------------------------------------------------------------------------<br /> Creating Mobile Games: Using Java(tm) ME Platform to Put the Fun into Your <br /> Mobile Device and Cell Phone is a practical build-it-yourself mobile Java games <br /> book with lots of complete working code and advice:<br /> <br /> * Shows you how to create a basic game and make it a professional one (by <br /> adding a pro look-and-feel by writing your own menus or using the open <br /> source J2ME Polish, and enabling marketing/billing from your own web site)<br /> * Demonstrates Wireless Messaging and other optional APIs (using SMS, PIM, <br /> File Connection, Bluetooth, and so forth in a multiplayer game)<br /> * Covers the new MIDP3<br /> <br /> <br /> What you'll learn<br /> <br /> * Start using the MIDP2 and MIDP3 in the newly open sourced Java ME Games <br /> API.<br /> * Add a truly professional look-and-feel to your Java ME games.<br /> * Use threads, tones, and other media.<br /> * Store and retrieve data and enable networking.<br /> * Create advanced interactive messaging with optional APIs for multiplayer <br /> gaming.<br /> * Explore a complete business model for independent developers (distributing <br /> their own games) as well as for larger companies.<br /> <br /> <br /> Who is this book for?<br /> <br /> Software engineers with some knowledge of Java who would like to switch to <br /> MicroEdition programming, particularly games<br /> Related Titles<br /> <br /> * Pro J2ME Polish: Open Source Wireless Java Tools Suite<br /> * Beginning J2ME: From Novice to Professional, Third Edition<br /> * Pro Java ME MMAPI: Mobile Media API for Java Micro Edition<br /> <br /> Table Of Contents<br /> <br /> About the Author xi<br /> Introduction xiii<br /> Â,HAPTER 1 Getting Started 1<br /> Â,HAPTER 2 Using MIDlets 21<br /> CHAPTER 3 Using the MIDP 2 Games API 53<br /> Â,HAPTER 4 Using Threads and Media 95<br /> Â,HAPTER 5 Storing and Retrieving Data 131<br /> Â,HAPTER 6 Using Network Communications 193<br /> CHAPTER 7 Advanced Messaging and Data Access 263<br /> Â,HAPTER 8 Securing Your Applications 305<br /> Â,HAPTER 9 The Mobile 3D Graphics API 317<br /> Â,HAPTER 10 Adding a Professional Look and Feel 351<br /> Â!NDEX 409<br /> <br /> Product Details<br /> <br /> * ISBN: 1590598806<br /> * ISBN-13: 9781590598801<br /> * Format: Paperback, 432pp<br /> * Publisher: Apress L. P.<br /> * Pub. Date: August 2007<br /> <br /> -------------------------------------------------------------------------------<br /> Install Notes<br /> -------------------------------------------------------------------------------<br /> PDF Reader<br />
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Creating Mobile Games~tqw~_darksiderg.nfo |
3.4 KB |
Creating Mobile Games~tqw~_darksiderg.pdf |
5.2 MB |
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0 KB |
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