Star of "Breaking Bad" Aaron Paul sneaks onto the big screen. Actor landed the lead role in the film adaptation of the racing video game "Need for Speed", which will remove the former stuntman Scott Waugh, made his debut in directing military ribbon "Act of Valor."
Paul has tried in a large franchise, when he became a candidate for the role of the son of John McClane in the fifth "Die Hard." Unfortunately, the choice fell on another actor. Aaron will soon have a lot of free time, because "Breaking Bad" was released at the finish line, and next year it will show the rest of the series last, fifth season.
For his role as Jesse Pinkmana, associate Walter White's hard work for the production of methamphetamine, Aaron Paul recently won the "Emmy".
"Need for Speed" - game, the meaning of which is to participate in racing cars. The first "Need for Speed" was released in 1994 and made a splash in the video game market. The game modes are present duel race with many competitors and race against the clock. Stunning graphics for the time, chase with police, a large number of different cars and easy and convenient management enabled to win great popularity among players.
October 24, 2009, Electronic Arts announced the sale of one hundred millionth of series of copies of the game Need for Speed.
Screenwriter George Geytins worked on the adaptation with his brother, John Geytins on whose account "Hardbol," "Coach Carter," "Real Steel" and the new film by Robert Zemeckis "Crew".
"Need for speed" can fill the niche vacated after the franchise "Fast and Furious" went from racing in the robbery. Shooting will begin in 2013 and the release is scheduled for 7 February 2014.
Aaron Paul is now busy on the set of the black comedy "The Long Fall" on the novel by Nick Hornby, where his partners on a set were Pierce Brosnan, Rosamund Pike, Sam Neill and Toni Collette.
A month before the start of the second "G.I. Joe: Retaliation" studio Paramount has taken an ingenious solution: output action with Channing Tatum, Bruce Willis and Dwayne Johnson postponed for nine months before the end of March 2013. The reason - the company's desire to convert the picture in 3D, thereby increasing the box-office potential of the project.
In conversation with the publication of one of the bosses Deadline Studios announced that Paramount is planning to carry out good work on the translation of actions in three-dimensional format. "We have seen how 3D can improve the international box office - cites his companion media. - Jim Cameron "Titanic", and see how well the film itself has shown. "
The film industry, to put it mildly, surprised the company, especially because the sequel to the promotion of "G.I. Joe: Retaliation" has already been spent significant sums: an expensive promotional film spun during the American Super Bowl, also launched a street campaign action games, and TV have been launched spots.
Trying to explain their decision, Paramount points to the previous experience of the transfer of their releases, which led to success. So it was, for example, the "Shutter island" by Martin Scorsese - a tape later revealed significant box office results. A new date for the start of the second "G.I. Joe: Retaliation" - March 29, 2013-th - to protect the studio, citing the high sales figures, "Hunger Games" and stating that the spring could be a good time for blockbuster.
But above all, Paramount presses not on the specific numbers, and the potential for a three-dimensional format, stating that the construction of 3D-cinema in Russia and China makes the market more attractive. Studio is already discussing with its partners in the project - MGM and companies Skydance - new costs over the next nine months.
In Wired magazine published a long article, which has analyzed reasons that prevented adaptation of the game Halo, which was planning to shoot Neil Blomkamp under the control of producer Peter Jackson. The main problem lies in the fact that Microsoft does not understand the principles of Hollywood.
Text of Wired is an excerpt from the book by Jamie Russell "Generation XBOX: How video games took over Hollywood." Because the text is very large, will highlight the main points.
Microsoft aggressively pushing Halo to the big screen. The company could realize that the game is an ideal material for blockbuster. High-octane action game based on the mythology of a decent, full of special effects and has a huge fun team - is not a dream for Hollywood? The first two parts separated by Halo world with a circulation of 13 million copies, earning a total of over 600 million over four years.
Legal details of the transaction engaged in agency CAA. Pitching has been unprecedented. With the knowledge of all the majors (Universal, Fox, New Line, DreamWorks), June 6, 2005 CAA sent a courier to the offices, uniformed Master Chifa, a soldier of the future of the game. Each arrived at the studio and delivered by Alex Garland script, which was given to the reading of 24 hours. For each scenario, accompanied by the paper on which was written, how much Microsoft wants for filming, someone must take the director and was put the necessary condition, required to immediately start the film in production.
All the studios, except for one, tried to bargain. Only the script came from Fox with a "Yes." As a result, the studio has agreed to merge with Universal - co-financing has helped to overcome the costly picture. Fox took over international distribution, while Universal has got to bed. Signed agreement is unparalleled to this day. Studios managed to negotiate a purchase option for $ 5 million and 10% of the final fees.
What is not taken into account in Microsoft, so it is that Hollywood will not dance to their tune. According to Russell, in order to reduce the reluctance of Microsoft terms of the contract, they will have to kill the movie. In particular, the company is required to retain the approval of the director and cast, plus 60 tickets for the little things first class for the staff of Microsoft and their guests at the premiere.
Microsoft saw only the director Peter Jackson. However, he failed to press: the director took only for producing, offering, as directed by his protege - the author of "Area number 9," Neil Blomkamp. Of course, this decision led to Jackson's enthusiasm for Microsoft. At that time, Blomkamp has on his account only the short film "Surviving in Yoburge", which spawned the famous film about aliens. But since Halo is launched in the design, the company had to accept the candidacy of the Nile. In addition, the studios were happy to get the cheapest producer - Jackson.
The process has moved. Jackson's company Weta Workshop has worked on the creation of dummy weapons, vehicles and developed the armor for the heroes. The resulting test short films form the basis of advertising the game Halo 3: Landfall. Get close to the film so close and failed.
Blomkamp himself recalls with horror these days. Collision with majors turned to the young director's nightmare. "Instinct told me that if you stir up a hornets' nest, nothing good will come, and here from the very beginning it was..." The studio did not like the direction in which Blomkamp moved. "The fact that I was playing Halo and playing video games - the director says. - I represent a generation for whom this film was made, and there are people who are much older! My version of Halo would be unrealistic to cool! It was much fresher than bushing boring fighters like "Throw Cobra" who are so fond of sculpting in Hollywood. "
As a result, Blomkamp vowed that never again will work with the studio Fox - went so far as it conflicts with its head Tim Rothman. "They are beginning to treat me like shit", - the Nile. Not surprisingly, his second full-length studio project is afoot to Sony.
On the other hand, Blomkamp pressured guys from Microsoft with his "creative control". After paying for the Garland script, written at the request, Microsoft is not going to deviate from the written one iota. Universal miraculously managed to recruit three of the writers, who polished the text, but those cost a pretty penny - in the preparatory development of the film have invested $ 12 million.
Because of the constant delays associated with the creative process and the lack of money, work went slowly. In October 2006, it was time to pay the filmmakers and Microsoft. The costs were so high that Universal demanded to reduce the fee of producers. Jackson refused, took Blomkamp and in November of 2007 went to do "District number 9". There were no money for further development. A screen adaptation of Halo covered copper basin. The end of the film.
Video Games - a sore spot in Hollywood. On the one hand, Mr. Anderson is issuing this year, another "Resident Evil", the fall comes the second "Silent Hill", in front is rebut of "Lara Croft", but the mass of the projects on the game is in limbo. Why do video games do not come to Hollywood? The unequivocal answer is still no.
The patient is more dead than alive: video game adaptation of "Bioshok" Gore Verbinski conceived back in 2008, is not an object of desire for software developers. At least so says the creator of the game, Ken Levine.
The other day in conversation with IndustryGamers Levin said: "We were very close to the screening - all signed contracts that have caught the director. But we have no immediate need to make a film just for the sake of it. For us at Irrational Games and for the company Take-Two movie on this game should be, firstly, the embodiment of all the expectations of fans, and secondly, the right to present a "Bioshok" to those who are not familiar with the game. "
"Bioshok" actions develop in the underwater city in which the passenger is the wreck of the aircraft. Over time, the hero enters into a struggle for power, but discovers that he is not so free in his actions, as it seems.
The film had planned to shoot in the studio Universal, and to the script writing was called John Logan, author of "The Aviator" and "The Last Samurai." By the spring of 2009 budget for the project grew to $ 160 million. Universal has asked Gore Verbinski to find a way filming abroad to reduce the cost of production.
Then the director left the project, which briefly caught Juan Carlos Fresnadilo. Verbinski retained the functions of producer, but because occasionally talked about the suffering fate of the movie. In the summer of 2010, Gore said that work on the "Bioshok” is difficult because of the planned "adult" rated R, but the problem with the budget will not go away.
And then we come back to the words of Levin. "Between the play and film, of course, there is a difference, but the film must be maintained by game DNA, showing its native world and story. But, you know, this adaptation is not so necessary for us”.
From this week, the director place of the film adaptation of video game "Uncharted: Drake's Fortune" is vacant. David O. Russell dropped out of the project due to creative differences. Sony will have to look for a new candidate for the post of director, as well as new writers.
Russell's decision came as a surprise, given how the director was interested in the project. It was expected that starring Mark Wahlberg and his company will make Robert De Niro and Joe Pesci. Last December, David O. Russell said that the script to the movie is almost ready. In February, he excitedly told that he wanted to attract on the female lead role Scarlett Johansson, but he looked to the side for other films.
Among interested David projects was tape "The Silver Linings Playbook" where the lead role was going to play Mark Wahlberg. The film was in development since 2008. The protagonist, a former high school teacher who comes from a psychiatric hospital, where he spent the last four years, and moved to his mother. He will have to remake himself completely in order to be reunited with his wife. Wahlberg, long flirted with the project, signed in mid-May.
According to one version, Russell chose to shoot "The Silver Linings Playbook", where once again would remove the star of "Fighter". However, insiders say otherwise. The reason that Sony sold by the director, was his version of the script. Russell handed over 200 pages, teeming with characters that are absent in the original game.
The original script is written by Thomas Dean Donnelly and Joshua Oppenheimer. Studio liked it, so most likely, their work will form the basis for a new script, the author of which is now being actively sought.
The game "Uncharted: Drake's Fortune" was released in 2007. According to the plot in the coffin of the famous explorer Sir Francis Drake was found a mysterious key clue that leads to the treasures of El Dorado. Since then have passed over 400 years. But the adventurer and a descendant Sir Francis Nathan Drake decides to try his luck and goes on a journey. Point of destination - the coordinates in the Pacific Ocean, where they find all the forgotten island.
"Drake's Fortune" is not the first draft, which left David O. Russell. Last autumn, he declined the film adaptation of the novel "Pride and Prejudice and zombies," motivated his decision to a low budget film.
Attempts to turn the video game Halo in a feature film being made for five years. Result is rather sad: studios are looking at the budget and scaling down the project. However, in connection with the release of Halo game next version: Reach, whose sales totaled $ 200 million in the first day, there was hope.
Five years ago, the president of Columbia Studios Peter Shlessel first announced the launch of the development of the film on the famous game. He drew Alex Garland ("The Beach", "28 Days Later") writing the script, issuing him a check for $ 1 million. Sponsored by Garland maker games Microsoft: Shlessel fundamentally decided to work independently in order to sell the project to the side.
Finished script was sent to Major studios. To be accompanied by a scenario with a price tag.
$ 10 million, or 15 percent of box office receipts. To sell the project with such conditions is rather difficult, but possible. Fox and Universal teamed up to work on the adaptation of Halo, by dividing the sum and bargained 10 percent instead of 15.
The point moved the ball rolling with the arrival of Peter Jackson. He brought his friend, the young director Neil Blomkamp, and he stayed in producing chair. Jackson and his team have bargained for a favorable terms. The budget grew.
Fox bosses were unhappy with the grown up costs, because in return they receive a very small piece of the pie. As a result, the studio demanded that Jackson died appetite and accepts a smaller fee.
Of course, Peter Jackson and Neill Blomkamp immediately left the project.
Universal, has already invested $ 12 millions in development, was furious and asked Fox representatives in the courtroom.
And, despite on such an unpleasant story, there is one studio, which is ready to pick up the dusty Halo flag and carry it to the masses. DreamWorks is going to make a film, but the basis will be not a video game, but its novelization. If the studio will try to crank out this trick again, DreamWorks will indicate that they have the basis for an entirely different material and, consequently, totally different movie.
To interrupt noble undertaking by Spielberg studio can Microsoft company, which is very meticulous regard to the submission of their offspring in other media forms. But if DreamWorks can convince the producer that they will shoot really good movie, and bring to the work the right team, then everything will be alright.
By the way, this is not the first time that DreamWorks is invoked in connection with the Halo. Last year, there were crawled rumors that the film will be removed by Steven Spielberg. One can only hope that the director did not give up this idea.
The project on the famous game has been widely advertised at the last Cannes Film Festival. However, a film with Bruce Willis postponed for an indefinite time: the "Kane and Lynch" has no director again.
Back in 2008 it became known that Bruce Willis will take part in the film adaptation of videogame "Kane and Lynch" together with Jamie Foxx.
Despite the fact that in the first month of release in November of 2007, the game has sold over two million copies, performances by products from the company Eidos are not very lucky at the box office. In particular, the "Hitman" was not able to gather in the world box office a hundred million dollars.
Initially, the director of "Kane and Lynch" meant Simon Crane. Despite the fact that he was going to debut at the post director of a major project, but wasn't a freshman in the cineme world. On account of Crane the work on stunts and the second post of director of the film crew of many Hollywood action movies, including "Mr. and Mrs. Smith" and "Hancock"
In May of this year, Crane dropped out of the project for unknown reasons. His place was predicted by F. Gary Gray, but in the end it took a Frenchman Patrick Alessandrini, directed thriller "Banlieue 13 Ultimatum". Filming should begin in October, but work on the project has stopped again.
Alessandrini left the "Kane and Lynch" and, according to the LA Times, the producers are forced to again return to the storyboard. This means that the new director will take a long time to get down to work.
So that the project "Kane and Lynch" will be a very long time on the screen, if ever, the producers decide to run a movie in production. The earliest time when the film will star - the first quarter of 2011.
Movies on games are going through hard times, according to Western analysts. In this fourth part of the franchise "Resident Evil" has already earned the world's $155 million and continues its victorious march.
The mobile phones game "Angry Birds" was already downloaded more than 6.5 million times. Its creator a Finnish company Rovio wants to make their birds a solid franchise, which may turn into toys, comics, television series and movie.
The aim of the game is simple: pigs have stolen from birds their precious eggs, and birds should return them. But the pigs had barricaded themselves for a variety of designs, so that the player has to correctly calculate the angle of birds flight in order to break "pig" blockade.
The last few weeks, game creators have met with studios and TV channels about the future of their brainchild. For manufacturers of telephone games such actions are unusual, but not in the case of Rovio. Their "Birds" is the most popular paid application for iPhone in the world, so that the company is trying to strike while the iron is hot.
"There is no point in drawing up different games, when your hands hit the caliber - considers the head of Rovio Mobile Michael Head. - If you happened to create such a popular brand, then to repeat success will be very difficult. It is better to work with what already exists".
The game was introduced in Finland in December last year. In February, began selling in the UK, then in the U.S. The cost of games for the iPhone is 99 cents for the iPad - $ 4,99.
Rovio has already shown how the history of "Angry birds" can be removed in the form of cartoons:
This intro to the game was viewed more than 5 million times. Now, Head and his colleagues hope that they will be able to make short cartoons in the style of British studio Aardman Animation, invented the "Wallace and Gromitâ€.
"Our goal is to maintain brand awareness for as long as the movie will not work. The company has already opened an office in Silicon Valley and is now working on expanding the universe of its game".
In Hollywood, Rovio have already acquitted with the help of prominent people, including marketing veteran Russell Binder, whose company Striker Entertainment is helping to make deals on licensing for studio Lionsgate, Summit Entertainment and DreamWorks, including "Twilight" franchise.
Finns are busy on developing their "birds" under Android for smartphones, Blackberry and Palm. In addition, the game will eventually be available for consoles like PlayStation. If the "Angry birds" fly on the big screen, it will be the first film made on mobile phone game basis.